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:iconsama-mj:
A nice addition to to the theme. As always a beautiful render and continuation of the concept.

The materials look great, really get a sense of the mechanics and steel. Because it's so detailed and though through i've provided a few inquiries.

Some food for thought: It appears as there's a small pulley system to spring open the 'prongs' of the arrow head. These appear to be tied to that central cord and gold 'spring', so perhaps compressing that would further the aesthetic of this thing spreading out into it's victim?

Can you throw a close up of the end of the arrow into this same shot? When looking at that end it appears as though it stems from a central rod, perhaps this pushing forward on impact actuates the 'prongs' on the tip?

Just continuing on my brainstorm here....it would be really interesting to see how these are incorporated into a quiver. Everything is very mechanical so it would be interesting if the quiver held these arrows in their 'compressed' state if you will.

It would also be very interesting to see these arrows strung onto the bow and how the bow moves. If i'm critiquing the armor as a set and not this individual image.

Anyways keep up the amazing work and beautiful project!!!
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:iconsamouel:
*Samouel Apr 11, 2012  Hobbyist Digital Artist
hi there and many thanks for your critique.

Not sure that I understand you correctly, my Engl level is a bit low :iconmegustaplz:

The arrow have 3 states:
Stand by, armed and spikes active.
Spikes will be activated only when arrow pricked enemy body and there are locks for the spikes. They, I mean locks, will be released inside the body.

Cheers dude
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